Update of my current project - EXPARIA . Have been working on the skin shader in UE4. Here are some test screenshot directly in UE4. It took me a while to figure out making custom Skin Shader gradient with spore, vein and fuzz. If anyone interested I will update a larger screen cap of the Skin Shader :). btw I got carried away and make a short lip animation with UE4 sequencer haha.
[UPDATE*: I have uploaded a few screencap of the shader network I setup for this one ;) ]
anyone interested in the whole project , you can visit my working thread on Polycount here : http://polycount.com/discussion/175201/the-journey-art-station-contest-reboot-wip-thread#latest
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